Throttling limits how often a function can execute while calls continue to arrive. Unlike debouncing, throttling does not wait for activity to stop. It creates a bounded execution interval that works well for continuous events and updates.
With the default settings, the first call executes immediately. Calls received during the wait period are consolidated into one trailing execution that uses the latest arguments.
The timeline below shows a throttler that allows one execution every three ticks:
Throttling (one execution per 3 ticks)
Timeline: [1 second per tick]
Calls: ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️
Executed: ✅ ❌ ⏳ -> ✅ ❌ ❌ ❌ ✅ ✅
[================================================================]
^ At most one execution per interval
[First burst] [More calls] [Spaced calls]
Execute first Keep latest trailing Execute when allowedThrottling (one execution per 3 ticks)
Timeline: [1 second per tick]
Calls: ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️
Executed: ✅ ❌ ⏳ -> ✅ ❌ ❌ ❌ ✅ ✅
[================================================================]
^ At most one execution per interval
[First burst] [More calls] [Spaced calls]
Execute first Keep latest trailing Execute when allowedCalls may be discarded, but execution continues at a predictable interval while activity is ongoing.
Choose throttling when:
Choose another utility when:
TanStack Pacer provides two core throttling APIs:
Use throttle when you only need to invoke the throttled function:
import { throttle } from '@tanstack/pacer'
const updateScrollPosition = throttle(
(position: number) => {
renderScrollPosition(position)
},
{ wait: 100 },
)
window.addEventListener('scroll', () => {
updateScrollPosition(window.scrollY)
})import { throttle } from '@tanstack/pacer'
const updateScrollPosition = throttle(
(position: number) => {
renderScrollPosition(position)
},
{ wait: 100 },
)
window.addEventListener('scroll', () => {
updateScrollPosition(window.scrollY)
})Use Throttler when you need to inspect or control pending work:
import { Throttler } from '@tanstack/pacer'
const scrollThrottler = new Throttler(renderScrollPosition, {
wait: 100,
})
scrollThrottler.maybeExecute(120) // Executes immediately.
scrollThrottler.maybeExecute(180) // Becomes the trailing call.
console.log(scrollThrottler.store.state.isPending) // trueimport { Throttler } from '@tanstack/pacer'
const scrollThrottler = new Throttler(renderScrollPosition, {
wait: 100,
})
scrollThrottler.maybeExecute(120) // Executes immediately.
scrollThrottler.maybeExecute(180) // Becomes the trailing call.
console.log(scrollThrottler.store.state.isPending) // trueBoth the function returned by throttle and Throttler.maybeExecute() return void.
The synchronous throttler does not retain return values or catch errors. A leading error propagates from maybeExecute(). A trailing execution runs later from a timer, so handle its errors inside the wrapped function.
Use async throttling when the caller must await a result or when the utility should manage async errors.
The leading and trailing options control which edges of the throttle interval may execute.
| leading | trailing | Behavior |
|---|---|---|
| true | true | Execute the first call immediately and the latest blocked call at the trailing edge. This is the default. |
| true | false | Execute immediately when allowed and discard calls during the interval. |
| false | true | Delay the first execution until the trailing edge and use the latest arguments received during the interval. |
| false | false | Do not execute any calls. |
const throttler = new Throttler(updateProgress, {
wait: 1000,
leading: true,
trailing: true,
})
throttler.maybeExecute(10) // Executes immediately.
throttler.maybeExecute(20)
throttler.maybeExecute(30) // Executes at the trailing edge with 30.const throttler = new Throttler(updateProgress, {
wait: 1000,
leading: true,
trailing: true,
})
throttler.maybeExecute(10) // Executes immediately.
throttler.maybeExecute(20)
throttler.maybeExecute(30) // Executes at the trailing edge with 30.Calls received during an existing interval update the trailing arguments without restarting that interval. This is the central difference from debouncing.
flush() immediately executes the pending trailing call. It does nothing when no trailing call is pending.
throttler.maybeExecute(10) // Leading execution.
throttler.maybeExecute(20) // Pending trailing execution.
throttler.flush() // Executes with 20 now.throttler.maybeExecute(10) // Leading execution.
throttler.maybeExecute(20) // Pending trailing execution.
throttler.flush() // Executes with 20 now.cancel() discards the pending trailing call and clears its stored arguments. It does not reset the timing of the most recent completed execution.
throttler.maybeExecute(20)
throttler.cancel()throttler.maybeExecute(20)
throttler.cancel()reset() restores state counters and timing values to their defaults. It does not clear an already scheduled timeout. Call cancel() before reset() when pending work must be discarded.
throttler.cancel()
throttler.reset()throttler.cancel()
throttler.reset()Use setOptions() to update options after construction:
throttler.setOptions({
wait: 250,
trailing: false,
})throttler.setOptions({
wait: 250,
trailing: false,
})A changed wait value does not reschedule an existing trailing timeout. It applies to later scheduling and executions.
The enabled and wait options may be functions that receive the throttler instance:
const throttler = new Throttler(updateProgress, {
enabled: (throttler) => throttler.store.state.executionCount < 100,
wait: (throttler) =>
throttler.store.state.executionCount < 10 ? 100 : 250,
})const throttler = new Throttler(updateProgress, {
enabled: (throttler) => throttler.store.state.executionCount < 100,
wait: (throttler) =>
throttler.store.state.executionCount < 10 ? 100 : 250,
})Disabling a throttler through setOptions() cancels a pending trailing execution.
onExecute runs after the wrapped function and receives the executed arguments followed by the throttler instance:
const throttler = new Throttler(updateProgress, {
wait: 100,
onExecute: (args, throttler) => {
console.log('Rendered value:', args[0])
console.log('Executions:', throttler.store.state.executionCount)
},
})const throttler = new Throttler(updateProgress, {
wait: 100,
onExecute: (args, throttler) => {
console.log('Rendered value:', args[0])
console.log('Executions:', throttler.store.state.executionCount)
},
})To share a type-checked configuration across instances, define it with throttlerOptions().
The class stores its state at throttler.store.
To restore selected state that your app has persisted, pass a partial snapshot through initialState. It is merged with the defaults. Restore only durable fields. Pending timers are not restored.
Commonly useful properties include:
See the Throttler API reference for complete option and state types.